Before I review, take into account this was made for a game jam in 72 hours. That's an insanely short amount of time to make a game, so props to you for making it in the first place.
That said, gameplay is terrible. Just fetch quests, all "go pick up ten of these". Did little to lure me into a sense of normality, it instead just sort of felt tedious.
Character designs are all generic and hard to tell apart but I like the way they speak with rising inflection.
I can forgive the 2.5D trees because I kinda like that aesthetic.
Textures are terrible, probably the worst part of the game.
I hate that something spooky is revealed on day 3, and there's nothing you can really do about it for the next couple days. Just felt kinda like 'oh, there it is'.
The ending was pretty hairraising though. Pretty neat. The darkness, the music change, both good choices. You went with a good final scare.
Overall, the limitations you had bump it up from waste of time to mid.
I think your problem comes with the premise. You spend a lot of time in the OG Animal Crossing constructing your own little world, so when something creepy does happen, it feels like a violation of your personal space on top of being scary. Here, you have little time to get acquainted, and even less involvement in the world.
Not much you could do for that, given the time you had, but I would have added a couple other trivial quests (dialogue, fishing, maybe tending to a garden), and more time to get acquainted with the villagers.
If you had any desire to, I think the wealth of comments above mine show there are a lot of people interested in you expanding on the concept.
Didn't even notice my cat looking at me at first, that caught me off guard. Great little horror game, love the aesthetic and how the atmosphere just slowly builds over each day.
Loved the mix of old animal crossing and the spooks! I love the end spook!
SPOILERS: The way your cat starts to look at you is scary! and the way it does itmore often and you dont even notice the first time. also it being Friday the 13th? and you dont notice it until its too late? nice
Cool!!! I love the old AC aesthetic a lot, so this was extremely fun to see! Super impressive that this was done in 72 hrs. Putting this out since I would've liked to find this info: there's a jumpscare situation near the end but no sudden loud noises!
this game is pretty cool for only 72 hours! I'd definitely want to see a bigger game with this kind of theme with more time on your hands. kind of feels like old exe creepypastas which is charming in its own kind of way
also I was trying to figure out how to leave fullscreen on day 3 and in randomly pressing buttons I hit alt + L, which activated the scary face and scared the absolute shit out of me
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This was cute, and I enjoyed it.
very cool
is it normal to get a red screen when loading up?
better than i thought 8/10
¡Estuvo muy bueno para el tiempo que se demoro desarrollando!
Y si es increíble ese juegazo
Before I review, take into account this was made for a game jam in 72 hours. That's an insanely short amount of time to make a game, so props to you for making it in the first place.
That said, gameplay is terrible. Just fetch quests, all "go pick up ten of these". Did little to lure me into a sense of normality, it instead just sort of felt tedious.
Character designs are all generic and hard to tell apart but I like the way they speak with rising inflection.
I can forgive the 2.5D trees because I kinda like that aesthetic.
Textures are terrible, probably the worst part of the game.
I hate that something spooky is revealed on day 3, and there's nothing you can really do about it for the next couple days. Just felt kinda like 'oh, there it is'.
The ending was pretty hairraising though. Pretty neat. The darkness, the music change, both good choices. You went with a good final scare.
Overall, the limitations you had bump it up from waste of time to mid.
I think your problem comes with the premise. You spend a lot of time in the OG Animal Crossing constructing your own little world, so when something creepy does happen, it feels like a violation of your personal space on top of being scary. Here, you have little time to get acquainted, and even less involvement in the world.
Not much you could do for that, given the time you had, but I would have added a couple other trivial quests (dialogue, fishing, maybe tending to a garden), and more time to get acquainted with the villagers.
If you had any desire to, I think the wealth of comments above mine show there are a lot of people interested in you expanding on the concept.
A vtuber had a playthrough of your game here:
The game starts at 1:35:52
I honestly wished it was longer :(
really loved the game and i am totaly not trying to self promote imeannn
i love it!
Pretty good horror game! I like how it actually looks and feels like a N64 game like in 1996!
/editFor those who dont have time to play or need a playthrough, here is a chill video. I hope this can help you out and hope you have a nice day !
this was traumatizing but epic :D
I REALLY THOUGHT IT WAS A NORMAL GAME OF CUTE KITTENS AND FARMING I got really scared in the end.
RIGHT SAME
Didn't even notice my cat looking at me at first, that caught me off guard. Great little horror game, love the aesthetic and how the atmosphere just slowly builds over each day.
https://youtu.be/E9E8ZX8u7b4
Really enjoyed this one!!
I really enjoyed this one, I enjoyed in anticipation and it did not disappoint :D
Game starts at 10:11
fantastic game
Canadians...
i love it so much
Loved the mix of old animal crossing and the spooks! I love the end spook!
SPOILERS:
The way your cat starts to look at you is scary! and the way it does itmore often and you dont even notice the first time. also it being Friday the 13th? and you dont notice it until its too late? nice
Me gusto mucho el juego, espero que haya una actualización :)
I Really liked the game, I hope there will be an update :)
Cool!!! I love the old AC aesthetic a lot, so this was extremely fun to see! Super impressive that this was done in 72 hrs. Putting this out since I would've liked to find this info: there's a jumpscare situation near the end but no sudden loud noises!
thanks for the jump scare warning!
that was very cute and not scary
Was a bit short but it got way too spooky for me at the end lmao, I'd play this again
It's unique af in the fact it's a N64 themed game and not of the slightly more common PS1, it just needs some polishing, but it's good
Supurb depiction of N64 graphics and sounds and such! gg dev! :)
Great game loved the style of it
I like the fact that this game is quite faithful to N64 graphics... Shadows, low res clamped textures...
Except for the water which looks like crap even for N64 standards... add some alpha please.
i hope i don’t get eaten by a group of animals
also here’s a cool gif and quote
“When life gives you lemons, don’t make lemonade, Give life the lemons back.”
made a video about this game, i enjoyed :)
i have a question can u plz put this game on ipad i really want to play it on there
That's what happens if you leave your AC village for a long period of time
this game is pretty cool for only 72 hours! I'd definitely want to see a bigger game with this kind of theme with more time on your hands. kind of feels like old exe creepypastas which is charming in its own kind of way
also I was trying to figure out how to leave fullscreen on day 3 and in randomly pressing buttons I hit alt + L, which activated the scary face and scared the absolute shit out of me
I'd honestly like some more lore to this game because it is pretty interesting