I really liked this game! It was quite a fun experience! I'm not sure if there were secrets that I might have missed, but I had a blast! those mages really had it in for me, but I gave them what for! Really liked the design, the music and the overall feel for the game! Awesome job!
Not bad for 2 days. Felt pretty linear rather than metroid-vania-y, but pretty hard to invoke the feeling of openness with such a limited play space. Fighting against the ranged enemies felt pretty unfair. Would be cool if you could reflect their projectiles with your sword ganondorf style. As always, love the art style and general vibe of the game.
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This is a really nice short game, enjoyed it.
Awesome lil game, loved the aesthetic, and decently challenging. Amazing work for such a short devtime!
I really liked this game! It was quite a fun experience! I'm not sure if there were secrets that I might have missed, but I had a blast! those mages really had it in for me, but I gave them what for! Really liked the design, the music and the overall feel for the game! Awesome job!
Not bad for 2 days. Felt pretty linear rather than metroid-vania-y, but pretty hard to invoke the feeling of openness with such a limited play space. Fighting against the ranged enemies felt pretty unfair. Would be cool if you could reflect their projectiles with your sword ganondorf style. As always, love the art style and general vibe of the game.
Nice work , I hope you can expand the idea in the future. Those fireballs are a real casual filter, pls fix lol.