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Great game! Love that the progression picks up fast. Great feeling of dread going out into the deep. The second ending was fun to do ;)

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Thanks for playing! :)

Keep up the good work Warkus, I'm loving your PSX art style games.

Really fun game! However, having to move the camera to go up was not very cool. The space key would feel pretty intuitive. Also, having a loading screen every time you go to the surface gets a bit annoying over time. You could probably load the scene in advance. Overall, really cool game. The gameplay loop was pretty addicting xD

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Hey thanks for playing! I also thought of adding space bar to go up, so I'll probably add that soon :)

I really had fun playing this.

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Thanks! :)

Warkus my friend you've got another great game here. This is probably my favorite so far. It's engaging to the point of being addictive. Great job!

Thank you so much! :D

😊👍

Thanks for playing! :)

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One of the best game I downloaded in Itch.io . It's very calming and you just wanna have fun.

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Thanks! :)

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wow i like the graphic and it like a ps1 era game! smooth controls. I have not gotten far yet but i hope future update has a save state if i want to take a brake though. I'm sure it not a long game but i'm exploring and figuring things out. I like the story at the start intro and it a great idea concept! For the save state so people don't load back in old save. the Save could just work until you load the game again then it clear out, then when you want a brake you save again etc.

God that second ending was scary, yet incredibly awesome! I managed to find both as well as the easter-egg.

I am a sucker for deep sea and cosmic horror games, so this was perfect for me!

I really enjoyed the exploration aspect and found it incredibly useful that up was always the direction to safety. The red light on the ladder help this very much too!

I love hidden secrets, especially in combination with exploration, and I stunned you managed to do this so well within 72 hours. Great work!

I would love to see this game expanded even further! I am myself trying to learn unreal engine and hope to one day create a game in the genre of deep sea/cosmic horror. I would love to mix those genres in a single game. 

I have played a lot of horror games and believe myself that I have some pretty good experience in terms of how horror can truly invoke something within the player (at least I think so myself haha). If you ever fell like it, I would love to help out in any way I can with future projects like this, and hopefully learn something in the process!

Anyway, great work! Looking forward to your future projects!

-BH

I really love it's satisfying and simple gameplay loop, where the play area is naturally expanded overtime at the my own pace. The shallows did a really good job acclimating me to the controls in relative safely, while also wordlessly explaining the depth/mineral price relationship with the one central deep spot.


Unfortunately, I haven't gotten very far since my game crashed some ways in and caused a non-insignificant loss of progress. My only wish right now is a quicksave or an autosave feature when I get back to the surface to prevent this in the future.

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Oh I'm sorry :/ I'll try to get a save feature in as soon as possible. Thanks for playing though!

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Hii, I've made a video about the game and wanted to share some feedback about it, hopefully it is useful to you ^^

-The concept of the game is really good.

-The gameplay mechanics are pretty fun and easy to get into, and once you get the two first updates the game starts going faster and that feels quite good :D

-The visual style is really interesting and has those nice PS1 vibes ^^

Hopefully this is useful to you :D, also if you could subscribe that would help me a lot :)

Regards

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The game's really addicting in its simplicity. I only wish the player at least started with just enough credits to buy one of the 2 50 credit options. Otherwise nice game.

Here's my channel for other games I have played. http://www.youtube.com/c/Levont

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Hey thanks for playing. Yeah the balancing still needs some improvement. I'm working on it, tough :) 

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Hey thanks! That was awesome. Really enjoyed your commentary. You're actually not supposed to just guess the direction. There is one last piece of equipment you're missing which will help you to find the way. Let me know if you managed to find it :) 

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The piece of equipment you're missing can be found underwater not far away from the ladder. I'm sure you'll find it :)

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Without a doubt, one of the most fun games I've played. I loved the exploration, the upgrades, the visuals, everything. It would be great if this game was expanded, had four or five stages. Anyway, it was fun. Congratulations on your work.

Thank you for the kind words! Glad that you enjoyed my game :)

This could have so easily fallen into the territory of becoming a chore or a constant grind but you've struck the balance really well to the point where it makes the game so much more fun! Hated the sharks though, they ruined my good time feelings, haha!

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Thanks! Pretty cool that you still remember my other games :)

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Thank you for playing! Glad that you enjoyed it :)

Buen juego! Al principio vi los precios de los articulos del shop y quedé como whaaaaaaaaaaaaaaaaaaaat! Pero claramente se puede llegar a ellos, fue muy divertido ir escalando en las mejoras. El pescado gigante me seguía siempre, que miedooooo! Me encantaron los gráficos. Mas tarde pruebo tus otros juegos. Seguí asi!!

Gracias por jugar mi juego :)

Warkus, this is fantastic. I always loved upgrade distance games, and you actually managed to make one in 3d! With psx graphics! And voice acting! In 48 hours! 

This was a really unique take on one of my favourite genres of old flash games and I absolutely loved it. Nice work as always.

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Thank you Sepi! Actually made in 72 hours but yeah, it was a lot of hard work to get this done. Did you get the name of the planet? ;)

Oh, yes I did. The completionist sepi forced me to pay and leave but I honestly didnt want to. It is a great planet!

Show post...

cool retro

Good Job Warkus!
I enjoyed playing your game a lot, it was little odd game to be honest, but execution and overall design was unique. The immersion in the water and that look was mind-blowing, with the additional system of buying and crafting, I mean, great job!

Hey thanks for playing! Could you elaborate the odd part? Always looking for feedback :) My twitter / email / discord info is in on my profile page if you want to message me. Thanks again! :)

The oddness is good, I did not mean in a bad way, it's odd like unique and wise. Hope to see your future projects, I've been your fan since "Thy Flesh" and "Ghost Study", but this game is beyond my expectations. Keep up the good work! 

Ah. Gotcha. And that's so cool to hear. I make my games pretty much in a vacuum. I've never knew that are people who consider themselves as a fan of what I do. Very much appreciated! Btw. since you have played my other games. Did you manage to find the easter egg in Oceanwork yet? ;) 

You kidding? Lot's of people love your stuff, well, most of YouTube, famous content creators, who play your game. 
I did not, no, unfortunately, but, I will try again, maybe post a video on YouTube, it's just your game was personal to me and I wanted to play around, but Idk, maybe I will record it.

That's awesome :) A minor hint: The easter egg is not in the water ;)

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