Oceanwork
A downloadable game for Windows, macOS, and Linux
Dive deeper and deeper into the depths of the ocean to gather more and more rare resources. But watch out for what is lurking the depths. The shop, with all it’s upgrades will turn out to be very valuable. Dive, Mine, Sell & Thrive!
Please download the LATEST version for the extended POST-Jam updates.
Controls:
WASD - Move
E - Interact
Left Click - Mine
@warrrkus (Twitter) for news and updates
This is a solo developer project. The game was made initially made for the 48th Ludum Dare Game Jam in ~72 hours. All assets where either created during the jam or are CC0-Licensed, gathered from various sources.
------------ A few hints / tips. Don't read this if you want to find stuff out on your own: -----------------------------------------------------
- The deeper you go, the more valuable the ore gets. While ore at near surface level is only worth 1 credit, one ore from the depth can be worth thousands of credits.
- Always watch your oxygen and depth meter. If you ignore one of them or both death will come very quick. Also watch out for the fish. They are not your friends.
- Buying equipment that increases your depth always means that new ore types are now accessible, making the ore types you found so far obsolete. Be brave and try diving near your maximum depth limit. Great risks bring great rewards.
- Always remember in which direction you headed. Always try to remember your way back to the ladder.
- If you have to grind for a long time for your next piece of equipment you're probably doing something wrong.
Status | Released |
Platforms | Windows, macOS, Linux |
Release date | Apr 27, 2021 |
Rating | Rated 4.6 out of 5 stars (258 total ratings) |
Author | Warkus |
Genre | Survival, Role Playing |
Made with | Blender, FL Studio, Godot, GIMP |
Tags | 3D, Horror, Loot, Ludum Dare 48, PSX (PlayStation), Survival Horror, Third Person, underwater, unspeakable |
Average session | About an hour |
Languages | English |
Inputs | Keyboard, Mouse |
Links | Ludum Dare |
Download
Development log
- Oceanwork - Post-Jam Update 2Apr 28, 2021
- Oceanwork - Post-Jam UpdateApr 27, 2021
Comments
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SAVEEEE PLSSSS, CHEKPOIN
Este juego me generó talasofobia
Fantastic game, honestly could not believe you made this in 72 hours. I would recommend maybe making getting equipment in the beginning a little faster. The initial grind might offset some people. Otherwise had a blast with this.
HI
Cool game! Yours is the first video:)
I was super impressed with this game. I never thought that the underwater depths were so frightening. These are huge squids, or octopuses, I don’t know what they are. They scare me very much. Even though they are just static 3D models. Completed the game with two endings. This game gave me inspiration for my game. I think one of my favorite little indie games.
The only thing I can note is that it wouldn’t be bad if the ground had a texture.
10 of 10
I played this on a random horror games vid https://youtu.be/98htLCSNctU
A well-crafted gaming experience, you perfectly nailed an atmosphere of dread, despite the confines of a game jam's time limit! Really has the feel of one of those stranger, little-known PS1 titles.
Enclosed is my playthrough - Admittedly I didn't get very far, the well-constructed atsmophere dissuaded me from diving for more valuable ores, thus I sort of played the game entirely wrong, so uh... Ignore that part where I thought I was constructive criticising but I was actually being a dope that hadn't read the tips and hints.
Great game! Reminds me of Motherload.
Im trying to find the squid but my thalassophobia is kicking in lol
cheep but very very effective, loved the atmosphere aswell
the oppressive underwater atmosphere and audio had me holding my breath! also wanted to turn the game off after encountering the fish for the first time. this game made me proud to persevere instead.
esta buenísimo 10/10
no entendí el 2 final
I really enjoyed it, bit confused at how i was meant to figure out coordinates, mainly because i didn't know where 0,0,0 was in reference to anything. I got the ship ending but couldn't find the other.
Really liked the game! It didn't really scare me that much, but the atmosphere was incredible and I really liked the "grindy" aspects of it!
Really good stuff!
bro, this type of stuff creeps me out sooo much!! i´m currently trying to write a horror short film about some people on a submarine in the deep-deep sea. i would be glad if I could capture even a bit of that horror vibe you had on this game, but it is hard with a small budget.
i´m gonna try anyway!
pretty good job, nonetheless. will certanly check more of your games out in the future. congrats!
love it, but a save button would make it so much better instead of having to do everything in one run
bro this game is just dope i loved it, got some footy if anyone wants to watch 5/5
Man, I had a shit ton of fun playing this game. I honestly found it very grindy at the beginning...but once I realized how much stuff you can get from mining other more precious minerals, the pricing made a lot more sense!
I got one of the 2 endings. I wanna get the second one.
Now I wanna make small games like this one :D. Wish you expanded this even further.
this is honestly my favourite game on this website right now, enjoyed it a lot
Great! One of the best games i've played on Itch :3c
Good game, i enjoyed it so much,
epic game made with godot
A very cool game I passed this game and here is the proof
I remember back at Eek3 2021 you've annouced next update but not specific release date. Are you still planning on doing it?
Yes! I'm currently working on other projects but I definitely have some big plans for Oceanwork.
Thanks for the update. Looking forward to it.
This was really fun, awesome you were able to do it in such a short amount of time. I know it's been a while since you uploaded it, but it looks like it could be expanded upon/scaled up well.
I really enjoyed the concept of it. The shark was annoying at times because it often blocked my way out, but aside from that, I really liked it! If the depths continued into to deeper and deeper ocean with more sea life and maybe more enemies, I think this would feel really fleshed out. Also, I personally didn't have any problems with crashing.
Would recommend!
Game crush after ≈7-10 minutes gaming, how to fix that?
game crashes alot looses all my progress 10 mins into a game
Going to play this with no idea what to expect, but hopefully my Subnautica experience will come partly in handy.
Absolutely LOVE these PS1 graphic indie games coming out lately! The mechanics are very nostalgic & I found the progession/mining to be satisfying/addictive instead of monotonous. 10/10 for a game jam entry! I would purchase this, if it were more fleshed out/with more hours of playability. Hope ya'll make more games soon, or add a big update w/ more content to this one in the future! Seriously, again, very impressive for something made to submit to a game jam!!
Fun core loop and I *love* the PS1 era visuals. I wish it was a bit more fleshed out, but I understand the rapid development time. Good job.
i cant play the game there is sound but it just shows me godot game engine
Fun game, finished in ~40 minutes. Wish I could kick that alien whale's ass.
agreed
Awesome game. Truly gives that feel of the PS1 with modern controls. The gameplay loop is great as well. Ultrawide support would've been nice.
Wow, very very cool! I really like how the progression was designed, it always felt easy to get to the next upgrade. Plus the graphics and sound are amazing. Great game!!
This popped up back again and I decided to play it. I really regret not playing it back when it first came out because its actually a really good game. Try it for yourself, you won't regret it.